Water Planes
🎯 Quick Overview
📁 Generated Files
map_directory/
├── assets/
│ └── water/
│ └── polygon_water.i3d ← Ready to import!
└── water/
├── polygon_water.obj
└── polyline_water.obj (if applicable)🚀 How to Use
Step 1: Generate Your Map
Step 2: Import into Giants Editor
Step 3: Configure Water Properties in Giants Editor
Position the Water Plane
Configure Material Properties
Set Normal Map
Configure User Attributes and Physics
⚙️ Settings Control
Background Settings
DEM Settings
🎮 Game Compatibility
Game Version
Status
Method
📊 Performance Benefits
🔧 Troubleshooting
No polygon_water.i3d file generated?
Import fails in Giants Editor?
Water appears black after import?
Water level too high/low?
💡 Tips
🔄 Upgrading from Manual Process
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