3rd Party Tutorials
This section contains various tutorials made by the community regarding different aspects of Farming Simulator map making. These tutorials are created and maintained by their respective authors — maps4fs is not responsible for their content or accuracy.
How to Add Your Tutorial
To add your tutorial, submit a PR and copy the template below:
**[Your Tutorial Title](https://link-to-your-tutorial)**
Topic · by Author · Language
Short description of what the tutorial covers.How to Create Your First Map from Scratch Getting Started · by SampleCreator · English
A beginner-friendly video walkthrough covering the full map generation process — from picking coordinates to loading the map in Giants Editor.
Giants Editor — Terrain Tools (Farm Sim Game)
Terrain Foliage Paint Mode in Giants Editor 10 - FS25 - Mapping Tutorial Terrain foliage paint · by Farm Sim Game · English
Focuses on painting dense, grass-like vegetation (tall grass, flowers, small weeds). It shows how to control density and add variation to ground cover, making the landscape feel alive and not barren.
Terrain Info Layer Paint Mode in Giants Editor 10 - FS25 - Mapping Tutorial Terrain Info Layer Paint Mode · by Farm Sim Game · English
A guide to painting the "invisible" layers that control gameplay. You'll learn how to define farmland boundaries, set terrain friction for vehicles, and assign other physical properties that affect how the game world behaves.
Terrain Mesh Paint Mode in Giants Editor 10 - FS25 - Mapping Tutorial Terrain Mesh Paint Mode · by Farm Sim Game · English
Explains the key difference from foliage mode. This tool is for "stamping" individual 3D objects like trees, rocks, and bushes onto the terrain surface. Perfect for populating your map with scattered objects.
Terrain Paint Mode in Giants Editor 10 - FS25 - Mapping Tutorial Terrain Paint Mode · by Farm Sim Game · English
This video dives into painting the ground textures (like dirt, grass, or asphalt). It explains brush settings, how to blend different textures seamlessly, and tips for making your terrain look natural and varied.
Terrain Sculpt Mode in Giants Editor 10 - FS25 - Mapping Tutorial Terrain Sculpt Mode · by Farm Sim Game · English
A complete guide to the sculpting tools in GE. You'll learn how to raise, lower, smooth, and flatten your terrain to create hills, valleys, rivers, and other landscape features. The foundation of any map.
Roads (Farm Sim Game & PWMmapping)
How to make roads for Giants Editor 10 - FS25 - Mapping Tutorial Making roads · by Farm Sim Game · English
The big-picture workflow. It demonstrates the entire process: drawing the road's path with a spline in GE, exporting that spline as a 3D object, and then preparing it for detailed work in Blender.
FS25 Mapping series #6 part 2: Road templates in Blender Road templates in Blender · by PWMmapping · English
A deep dive into Blender. This part focuses on creating a reusable "road template" – a 3D segment complete with lanes, curbs, and sidewalks that will be the building block for your roads.
FS25 Mapping series #6 part 3: Creating Roads and intersections in Blender Creating Roads and intersections in Blender · by PWMmapping · English
The final step. It shows how to take the template from Part 2 and bend it along the curved path (spline) from Part 1 to generate complete, realistic 3D roads and intersections, ready to be imported back into GE.
More tutorials will be added to this page as they become available. Want to contribute? Submit a PR to add your tutorial here.
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